For those curious as to what exactly a "synopsis" is, it's basically an introduction to a story's world, culture, main characters, and story itself wrapped up in one or two paragraphs to give the reader some idea as to what they're about to read/watch/play without giving too much away. Also known as "that thing summarizing the basic story on the back of a book's cover". Well, I've written one for Wingspan that I'm actually kind of satisfied with, and am curious as to your own opinions on it...even though part of me knows that most of you will either not even bother reading this journal or choose not to comment either way. But I like sharing. So, here it is:
In the kingdom of Emanon, dragonkind are not the vicious beasts, hoarders of treasure, snatchers of princesses, and overall dastardly villains you have likely come to know. Instead, they're passive carnivores; hoarding knowledge, not treasure, and more than willing to share it with and learn from mankind as well – whom, it should be added, they had a strict rule against eating. Once, they lived alongside man as equals. These days, however, they are more akin to pets obtained through a coming-of-age ritual; though some fast enough take part in a racing event held within the kingdom’s capital. A leathersmith by the name of Pearcy Trinn is about to get more than he bargained for, however, when he discovers an unusually spiteful Redscale named Devin during his own dragon-catching ceremony....
A few introductions here: I decided a while ago to make Pearcy a leathersmith in order give him some income that also provides some survival skill (he hunts the hides for preparing, tanning, and crusting himself, making him a practiced hunter who's skilled with a bow). Then that whole "Redscale" thing at the end was just...last minute. But dragons do have a multitude of scale colors and labeling them by that rather than just calling them "dragon" indiscriminately does seem like a very human thing to do, so I've decided to keep that factor.
Anyway, please let me know what you think of it.